This project is an exercise to investigate the DESIGN PRINCIPLES by employing algorithmic methods to determine the outcomes of the compositions.
Objectives
We chose a theme for the game. The theme must stay consistent for all three levels of your game. The choices were Prehistoric, Western, Medieval or Future. We rolled a dice to values for the parts below. The algorithm of chance for each game level by rolling diceāuse the work sheet to keep track of the rolls. My game was about a rabbit who could time travel and the challenges it faced.